Which AI Room Styler mode should I use?
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There are 12 modes, and they sort into seven jobs. Most people only ever need three of them. The fastest way to choose is to start from what you have (a photo, an empty room, a sketch, or only an idea) rather than from what you want the result to look like.
Every mode, by job #
| Mode | Job | Pick it when |
|---|---|---|
| Restyle | Restyle | You have a furnished room and a style name in mind. |
| Match an inspiration photo | Restyle | You have a photo you love and want its look on your room. |
| Add furniture | Stage | The room is empty and you want it furnished. |
| Place product | Stage | You want to drop one specific item you own into the room. |
| Declutter | Remove | You want the mess and excess furniture gone. |
| Change wall | Focused | Only the wall color or finish should change. |
| Change floor | Focused | Only the flooring should change. |
| Change mood | Focused | The vibe should shift without redesigning anything. |
| Edit a detail | Edit | One object is wrong and everything else is right. |
| Sketch to render | Fresh | You have a drawing of the view, not a photo. |
| Imagine | Fresh | You have words, not a photo. |
| Sharpen & enlarge | Polish | The render is right but you need it bigger or crisper. |
Restyle or Add furniture #
This is the pair people confuse most often, and the answer is simply whether the room already has furniture in it. Restyle replaces what is there. Add furniture fills a space that is empty. Running Restyle on a bare room tends to produce a thin result, because there is nothing for the model to reinterpret, and running Add furniture on a full room gives it nowhere to put anything.
Restyle or Match an inspiration photo #
Both restyle a furnished room. The difference is how you describe the target. Restyle takes a style name from the 36 available, which is precise and repeatable. Match an inspiration photo takes a second image and pulls its palette, materials, and mood across, which is better when the look you want does not have a name you know.
Declutter or Edit a detail #
Declutter clears broadly: excess furniture, surface mess, visual noise. Edit a detail is surgical and touches one thing you point at. If a single chair is wrong, use Edit a detail. If the room reads as busy, use Declutter.
Stack them #
Modes compose, and the strongest results usually come from two or three passes rather than one ambitious prompt. Declutter first, then Restyle the cleared room, then Sharpen & enlarge the version you want to use. Each pass costs its own credit, so decide the sequence before you start rather than iterating blindly.
Your first 3 designs are free, no card needed.
Try it on your roomModes this applies to
Or see every design mode grouped by the job it does.