Will AI Room Styler keep my windows, doors, and room layout?
Last updated
Yes. Every edit that starts from a photo of a real room treats the architecture as fixed and the contents as changeable. That split is the product's central promise, and it is enforced in the prompt policy rather than left to the model's discretion. The one deliberate exception is Redesign from scratch, which keeps the room's size and every window and door you have, but may rework the fireplace, panelling, ceiling, and built-ins, and add new windows or doors. If a redesign came back with your window in a different place, something went wrong, and the section on failures below covers what to do about it.
The contract #
| Preserved | Changeable |
|---|---|
| Walls, windows, and doors | Furniture and decor |
| Ceiling height | Materials and finishes |
| Room layout and proportions | Wall color and flooring |
| Camera angle, perspective, and crop | Lighting and time of day |
The same split drives every edit that starts from a photo. Imagine and Sketch to render start from words or a drawing, so there is no existing architecture to preserve.
Why the camera angle is on the preserved side #
A redesign is only useful if you can hold it next to the original and see the same room. The moment the viewpoint moves, you lose the comparison, and you also lose the ability to tell whether the model respected the space or invented a new one. So the framing, the lens, and the crop stay exactly as you shot them. This is also why requests to rotate, zoom, or reframe are rejected rather than attempted.
How much changes is your choice #
Changing the whole look offers three levels. Just restyle moves the least: new furniture, lighting, and decor, each in the same spot, with your layout, walls, windows, doors, and built-ins kept. Restyle and rearrange also moves the furniture around while holding the architecture. Redesign from scratch is the most aggressive setting: it may rework the fireplace, panelling, ceiling, and built-ins, and add windows or doors, and it is the one most likely to produce something that no longer reads as your room. Start at the lower setting and work up. Most disappointing first results come from reaching for the strongest option immediately.
Where it gets harder #
Preservation degrades on inputs the model cannot read clearly. Very dark rooms, heavy motion blur, extreme wide-angle distortion, and photos shot through a doorway all reduce how faithfully the geometry survives, because the model has to guess at edges it cannot see. Mirrors and large glass surfaces are the other common source of drift, since a reflection of the room competes with the room itself.
Your first 3 designs are free with Google, no card needed.
Redesign your room from a photoFeatures this applies to
Or see every design feature grouped by the job it does.